I’m passionate about Visual Arts, Music, Games and Animation. With a background as a CG Generalist, I have expertise across all aspects of the production pipeline.
With 20+ years of experience, I’ve been creating characters and environments for various clients and purposes, transforming their visions into high-quality 3D assets.
My role has always been to help bring their stories to life through compelling visuals.
(Characters and Environments)
Modeling and Texturing models.
Supervising and implementing 3D models and
textures quality for stylized models.
Translate Art director's vision from 2D to 3D.
Mentoring and assisting junior artists.
3D Generalist Artist:
Modeling & Look Development
3D Online Classes:
Organic and Hard Surface Modeling Classes;
Look Development -PBR;
One-a-One Mentoring.
3D TEACHER at SAGA
(SINAPSE - CHARACTERS PRODUCTION COURSE)
Cartoon & Stylized characters.
Traditional Sculpture & Anatomical Drawing classes.
Mentoring students & Portfolio review.
Responsible for creating 3D effects, motion graphics and post-production for advertising campaigns;